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Projector Throw Distance Calculator

Uses a projector's throw ratio (distance ÷ image width) to find the projection distance for a given screen width, or the image width for a given distance, and reports the image height and diagonal for the chosen aspect ratio.

When to use

You are placing a projector or choosing a screen size and know the lens throw ratio from the spec sheet, or want to know what throw ratio a room needs.

Do not use when: You need TV seating distances (use tv-viewing-distance) or lens-shift/keystone geometry; zoom lenses have a throw-ratio range, so run the calculator at both ends.

Formula

throw_ratio = distance / width; distance = throw_ratio × width; width = distance / throw_ratio; height = width / aspect; diagonal = √(width² + height²); 1 m = 39.3701 in

Throw ratio is measured from the lens to the screen surface; for zoom lenses use the minimum and maximum ratios from the data sheet. Ultra-short-throw projectors quote the ratio from the lens exit, typically 20–40 cm behind the front of the unit.

Inputs

ParameterTypeUnitRequiredDescription
throw_rationumberyesLens throw ratio = throw distance / image width (e.g. 1.5 means 1.5 m of distance per metre of width; 0.25 for an ultra-short-throw). Range: ≥ 0.1, ≤ 20
screen_width_mnumbermnoDesired image width. Give this to get the throw distance (takes precedence over throw_distance_m). Range: > 0, ≤ 100
throw_distance_mnumbermnoLens-to-screen distance. Give this alone to get the image size; with the width it also yields the throw ratio the room needs. Range: > 0, ≤ 200
aspect_ratioenum: 16:9 | 16:10 | 4:3 | 2.35:1default 16:9Width-to-height ratio of the screen or image.

Outputs

OutputTypeUnitDescription
throw_distance_mnumbermLens to screen = throw_ratio × width.
throw_distance_ftnumberftSame distance in feet.
screen_width_mnumbermProjected image width.
screen_height_mnumbermwidth / aspect ratio.
screen_diagonal_mnumberm√(width² + height²).
screen_diagonal_innumberinDiagonal in inches, as screens are sold.
required_throw_rationumberthrow_distance_m / screen_width_m when both are given, to compare with the lens.
throw_typestringUltra short throw (<0.4), short throw (0.4–1), standard (1–2) or long throw (>2).

Example

Throw ratio 1.5, 2 m wide 16:9 image: {"throw_ratio":1.5,"screen_width_m":2}{"throw_distance_m":3,"throw_distance_ft":9.84,"screen_width_m":2,"screen_height_m":1.125,"screen_diagonal_m":2.295,"screen_diagonal_in":90.3,"throw_type":"Standard throw"}

Throw ratio 1.2 at 4 m, 16:9: {"throw_ratio":1.2,"throw_distance_m":4}{"throw_distance_m":4,"screen_width_m":3.333,"screen_height_m":1.875,"screen_diagonal_m":3.824,"screen_diagonal_in":150.6}

GET https://tttkmbb.com/api/v1/calculate/projector-throw?throw_ratio=1.5&screen_width_m=2

Machine access

Sources

FAQ

Where is the throw ratio on a spec sheet?

Usually as a range such as '1.32–1.72:1' for zoom lenses; the first number is the widest image from a given distance, the second the most zoomed-in.

Does the ratio use width or diagonal?

Width. Distances quoted per inch of diagonal depend on the aspect ratio, which is why this calculator asks for it.

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